kidys 发表于 2015-5-31 11:10:23

Godot 1.1 发布,2D 和 3D 游戏引擎

#深圳# 6月10日 亚马逊AWSome Day云计算免费培训报名中
  Godot 1.1 发布,此版本主要有以下更新:

[*]  Rewritten Auto-Completion in the Code-Editor. Supports a lot of scenarios and perform smart-completion of node types if a scene where the script is being used is open.
[*]  Visual Shader Editor (Edit shaders connecting nodes)
[*]  New API in OS for managing the screens and window, with multi-monitor support.
[*]  Largely rewritten 2D engine, with support for:


[*]  Shaders (Visual and Code)
[*]  2D Materials
[*]  2D Independent Z ordering per-node.
[*]  2D Lights
[*]  2D Shadows with Polygonal Occluders
[*]  2D Normal Mapping
[*]  Back-Buffer compositing for shaders that read from screen (allows all sorts of post-processing effects).
[*]  Improved Isometric TileMap Support (proper Z ordering of tiles and children nodes).
[*]  Distance-Field font support.


[*]  New 2D Navigation Polygon support, for efficient 2D pathfinding. Navigation Polygons can be edited visually and combined, disabled, etc.
[*]  Improved Usability in 2D Physics API:


[*]  Area2D and RigidBody2D can receive input events
[*]  Area2D can detect overlap with another Area2D


[*]  New Dark Theme
[*]  Much Improved Blender Collada Exporter (BetterCollada).
[*]  Large amount of bug fixes and smaller improvements.
  详细信息请查看发行页面。
  此版本现已提供下载:
  http://www.godotengine.org/wp/download/
  Godot是一个全新开发的游戏引擎,其功能集类似知名的跨平台游戏引擎Unity,可用于开发PC、主机、移动和Web游戏。开发者声称引擎的2D和动画支持要强于Unity,表示在功能和特性上没有其它开源游戏引擎能相媲美。Godot引擎内置了类似Unity的编辑器,GUI工具 包,2D/3D物理支持,支持OpenGL ES 2.0 功能集的3D渲染器,易于学习的语言和API,支持用ASM.js或Google Native Client输出HTML5代码,支持 Linux、Windows和OSX开发平台。
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