小猿圈Python游戏之socket实现单机五子棋到双人对战
前段时间发的飞机大战的游戏很多小伙伴都私聊让再做个游戏,今天小猿圈Python讲师为大家分享的是socket实现单机五子棋到双人对战,想玩的小伙伴记得自己运行一下呦。https://upload-images.jianshu.io/upload_images/18616261-dfe0f33eabab5932.jpg?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240本次实验使用python语言。通过socket进行不同机器见的通信,具体可以分为以下四步:1.创建ServerSocket和Socket;2.打开链接到Socket的输入/输出流;3.按照协议对Socket进行读/写操作;4.关闭输入输出流、关闭Socket。由于是双人对战,服务器必须应对多人及以上的客户端的连接,因此本实验还引入了python的threading多线程模块,通过监听实时监控网络状态,同时利用socket.listen(2)引入排队等待机制。chess类#五子棋类import osclass chessboard(object):def __init__(self): self.size = 16 #初始化棋盘 self.__board=[[' ' for n in range(self.size)] for m in range(self.size)] n = 0 #添加桌面标签 while n < self.size: ntr=str(n) self.__board = ntr.zfill(2) self.__board = ntr.zfill(2) n=n+1 self.id=0#胜利条件def is_end(self): ch_stack=[] #行检查 for i in range(self.size): for j in range(self.size): #判断是否结束 chess=self.__board if len(ch_stack)==5 and ch_stack[-1]=='* ': print('winner=id 1') return 1 elif len(ch_stack) == 5 and ch_stack[-1] == '@ ': print('winner=id 2') return 2 if chess==' ': ch_stack.clear() else: if (not ch_stack) or ch_stack[-1] == chess: ch_stack.append(chess) else: ch_stack.clear() ch_stack.append(chess) ch_stack.clear() ch_stack.clear() #列检查 for j in range(self.size): for i in range(self.size): #判断是否结束 if len(ch_stack)==5 and ch_stack[-1]=='* ': print('winner=id 1') return 1 elif len(ch_stack) == 5 and ch_stack[-1] == '@ ': print('winner=id 2') return 2 chess=self.__board if chess==' ': ch_stack.clear() else: if (not ch_stack) or ch_stack[-1] == chess: ch_stack.append(chess) else: ch_stack.clear() ch_stack.append(chess) ch_stack.clear() ch_stack.clear() #左斜检查 #下三角 for i in range(self.size): for j in range(1,self.size): #判断是否结束 if len(ch_stack)==5 and ch_stack[-1]=='* ': print('winner=id 1') return 1 elif len(ch_stack) == 5 and ch_stack[-1] == '@ ': print('winner=id 2') return 2 if i+j<self.size: chess=self.__board if chess==' ': ch_stack.clear() else: if (not ch_stack) or ch_stack[-1] == chess: ch_stack.append(chess) else: ch_stack.clear() ch_stack.append(chess) else: break ch_stack.clear() ch_stack.clear() #上三角 for i in range(self.size): for j in range(1,self.size): #判断是否结束 if len(ch_stack)==5 and ch_stack[-1]=='* ': print('winner=id 1') return 1 elif len(ch_stack) == 5 and ch_stack[-1] == '@ ': print('winner=id 2') return 2 if i+j<self.size: chess=self.__board if chess==' ': ch_stack.clear() else: if (not ch_stack) or ch_stack[-1] == chess: ch_stack.append(chess) else: ch_stack.clear() ch_stack.append(chess) else: break ch_stack.clear() ch_stack.clear() #右斜检查 #上三角 for i in range(self.size): for j in range(1,self.size): #判断是否结束 if len(ch_stack)==5 and ch_stack[-1]=='* ': print('winner=id 1') return 1 elif len(ch_stack) == 5 and ch_stack[-1] == '@ ': print('winner=id 2') return 2 if self.size-i-j+1>0: chess=self.__board if chess==' ': ch_stack.clear() elif not chess: break else: if (not ch_stack) or ch_stack[-1] == chess: ch_stack.append(chess) else: ch_stack.clear() ch_stack.append(chess) else: break ch_stack.clear() ch_stack.clear() #下三角 for i in range(self.size): for j in range(1,self.size): # 判断是否结束 if len(ch_stack) == 5 and ch_stack[-1] == '* ': print('winner=id 1') return 1 elif len(ch_stack) == 5 and ch_stack[-1] == '@ ': print('winner=id 2') return 2 if self.size-i-j> 0: chess = self.__board if chess == ' ': ch_stack.clear() elif not chess: break else: if (not ch_stack) or ch_stack[-1] == chess: ch_stack.append(chess) else: ch_stack.clear() ch_stack.append(chess) else: break ch_stack.clear() ch_stack.clear() return 0def draw(self): #clear() for x in self.__board: print(x) return 0def drop_chess(self,x,y,id): if id==1 and self.__board==' ': self.__board='* ' return 1 elif id==2 and self.__board==' ': self.__board='@ ' return 1 else: return 0然后是用while循环实现的单机版五子棋# -*- coding: utf-8 -*-#单机版五子棋from chess import chessboarddef changeid(id):if id==1: return 2elif id==2: return 1else: return 0t=chessboard()id=1#初始化idt.draw()while (not t.is_end()):#end函数print('your id is %d,input your next drop(x,y)'% id)x=input()y=input()x=int(x)y=int(y)if t.drop_chess(x,y,id): t.draw()else: print('_________Illegal Input,Please Check Again_________') continueid=changeid(id)———————分割线———————由于要实现双人对战,所以服务器端必须要用多线程使其服务多个客户端,因此使用threading服务器端# -*- coding: utf-8 -*-#服务器import osimport socketimport jsonimport threadingimport timeimport sysfrom chess import chessboardt=chessboard()id=1#初始化iddef handle():while (not t.is_end()): for c in socks: global id json_string0 = json.dumps(t._chessboard__board) c.sendto(json_string0.encode('utf-8'), address) msg1 = 'Your id is %d,input your next drop' % id + "\r\n" c.send(msg1.encode('utf-8')) msg2x = c.recv(1024) msg2y = c.recv(1024) x = int(msg2x.decode('utf-8')) y = int(msg2y.decode('utf-8')) print('processing......\n') if t.drop_chess(x, y, id): json_string = json.dumps(t._chessboard__board) c.sendto(json_string.encode('utf-8'), address) else: msg3 = '_________Illegal Input,Please Check Again_________' c.send(msg3.encode('utf-8')) continue id = changeid(id)def clear():os.system('cls')def changeid(id):if id==1: return 2elif id==2: return 1else: return 0# 创建 socket 对象s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)# 获取本地主机名host = socket.gethostname()port = 9999# 绑定端口号s.bind((host, port))address=(host, port)# 设置最大连接数,超过后排队s.listen(2)socks=[]th = threading.Thread(target=handle)th.start()while 1:c, addr = s.accept()print'connected from:', addrsocks.append(c)s.close()然后是客户端# -*- coding: utf-8 -*-#客户端import socketimport time# 创建 socket 对象c = socket.socket(socket.AF_INET, socket.SOCK_STREAM)# 获取本地主机名#host = socket.gethostname()host='10.41.114.198'# 设置端口号port = 9999# 连接服务,指定主机和端口c.connect((host, port))address=(host, port)while 1:#s=c.accept()print('')print('__________________wait__________________')msg0 = c.recv(2048).decode('utf-8') # 棋盘大于1024for x in msg0: if x == '[': print('') else: print(x, end='')print('')msg1 = c.recv(1024)#接收输入提示print (msg1.decode('utf-8'))time.sleep(1)x = input('x=')y = input('y=')c.send(x.encode('utf-8'))c.send(y.encode('utf-8'))msg3 = c.recv(2048).decode('utf-8')#棋盘大于1024if msg3=='_________Illegal Input,Please Check Again_________': print(msg3) continueelse: #print(msg3) for x in msg3: if x=='[': print('') else: print(x, end='') print('') print('__________________wait__________________')print('')c.close()注意socket传输时只能传送bytes,因此list先用json转成str,再encode编码使用方法:先更改客户端host为自己地址,然后先打开服务端,然后打开多个客户端(大于2个开始排队),然后开始输入X,Y坐标开始游戏。以上就是本文的全部内容,希望对大家的学习有所帮助,希望大家能灵活掌握本文中提到的方法,想要了解更多关于Python开发方面内容的小伙伴可以关注小猿圈官网Python交流群:874680195,如果有什么问题可以留言给小猿圈讲师,遇到的问题可以直接私聊或者提问,看到会尽快帮大家解决的。
页:
[1]