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Mesa 11.0.7 发布,更新如下:
Chris Wilson (1):
meta: Compute correct buffer size with SkipRows/SkipPixels
Daniel Stone (1):
egl/wayland: Ignore rects from SwapBuffersWithDamage
Dave Airlie (4):
texgetimage: consolidate 1D array handling code.
r600: geometry shader gsvs itemsize workaround
r600: rv670 use at least 16es/gs threads
r600: workaround empty geom shader.
Emil Velikov (5):
docs: add sha256 checksums for 11.0.6
get-pick-list.sh: Require explicit "11.0" for nominating stable patches
mesa; add get-extra-pick-list.sh script into bin/
Update version to 11.0.7
docs: add release notes for 11.0.7
François Tigeot (1):
xmlconfig: Add support for DragonFly
Ian Romanick (22):
mesa: Make bind_vertex_buffer avilable outside varray.c
mesa: Refactor update_array_format to make _mesa_update_array_format_public
mesa: Refactor enable_vertex_array_attrib to make _mesa_enable_vertex_array_attrib
i965: Pass brw_context instead of gl_context to brw_draw_rectlist
i965: Use DSA functions for VBOs in brw_meta_fast_clear
i965: Use internal functions for buffer object access
i965: Don't pollute the buffer object namespace in brw_meta_fast_clear
meta: Use DSA functions for PBO in create_texture_for_pbo
meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects
i965: Use _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects
meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objects
meta: Track VBO using gl_buffer_object instead of GL API object handle
meta: Use DSA functions for VBOs in _mesa_meta_setup_vertex_objects
meta: Use internal functions for buffer object and VAO access
meta: Don't pollute the buffer object namespace in _mesa_meta_setup_vertex_objects
meta: Partially convert _mesa_meta_DrawTex to DSA
meta: Track VBO using gl_buffer_object instead of GL API object handle in _mesa_meta_DrawTex
meta: Use internal functions for buffer object and VAO access in _mesa_meta_DrawTex
meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTex
meta/TexSubImage: Don't pollute the buffer object namespace
meta/generate_mipmap: Don't leak the framebuffer object
glsl: Fix off-by-one error in array size check assertion
Ilia Mirkin (7):
nvc0/ir: actually emit AFETCH on kepler
nir: fix typo in idiv lowering, causing large-udiv-udiv failures
nouveau: use the buffer usage to determine placement when no binding
nv50,nvc0: properly handle buffer storage invalidation on dsa buffer
nv50/ir: fix (un)spilling of 3-wide results
mesa: support GL_RED/GL_RG in ES2 contexts when driver support exists
nvc0/ir: start offset at texBindBase for txq, like regular texturing
Jonathan Gray (1):
automake: fix some occurrences of hardcoded -ldl and -lpthread
Leo Liu (1):
radeon/vce: disable Stoney VCE for 11.0
Marta Lofstedt (1):
gles2: Update gl2ext.h to revision: 32120
Oded Gabbay (1):
llvmpipe: disable VSX in ppc due to LLVM PPC bug 更多内容请看:Mesa mailing list announcement
Mesa是一个类OpenGL(http://www.opengl.org)的开源实现.