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using System; 
using System.Net; 
using System.Windows; 
using System.Windows.Controls; 
using System.Windows.Documents; 
using System.Windows.Ink; 
using System.Windows.Input; 
using System.Windows.Media; 
using System.Windows.Media.Animation; 
using System.Windows.Shapes; 
using System.Text; 
using System.Windows.Media.Imaging; 
namespace XguanjiaMsg 
{ 
///  
/// MD5 32位加密 
///  
public class MD5CryptoServiceProvider : MD5 
{ 
public MD5CryptoServiceProvider() 
: base() 
{ 
} 
} 
///  
/// Summary description for MD5. 
///  
public class MD5 : IDisposable 
{ 
///  
/// Create 加密方法 
///  
///  
///  
static public MD5 Create(string hashName) 
{ 
if (hashName == "MD5") 
return new MD5(); 
else 
throw new NotSupportedException(); 
} 
static public String GetMd5String(String source) 
{ 
MD5 md = MD5CryptoServiceProvider.Create(); 
byte[] hash; 
//Create a new instance of ASCIIEncoding to  
//convert the string into an array of Unicode bytes. 
UTF8Encoding enc = new UTF8Encoding(); 
//            ASCIIEncoding enc = new ASCIIEncoding(); 
//Convert the string into an array of bytes. 
byte[] buffer = enc.GetBytes(source); 
//Create the hash value from the array of bytes. 
hash = md.ComputeHash(buffer); 
StringBuilder sb = new StringBuilder(); 
foreach (byte b in hash) 
sb.Append(b.ToString("x2")); 
return sb.ToString(); 
} 
static public MD5 Create() 
{ 
return new MD5(); 
} 
#region base implementation of the MD5 
#region constants 
private const byte S11 = 7; 
private const byte S12 = 12; 
private const byte S13 = 17; 
private const byte S14 = 22; 
private const byte S21 = 5; 
private const byte S22 = 9; 
private const byte S23 = 14; 
private const byte S24 = 20; 
private const byte S31 = 4; 
private const byte S32 = 11; 
private const byte S33 = 16; 
private const byte S34 = 23; 
private const byte S41 = 6; 
private const byte S42 = 10; 
private const byte S43 = 15; 
private const byte S44 = 21; 
static private byte[] PADDING = new byte[] { 
0x80, 0, 0, 0, 0, 0,  
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
0, 0, 0, 0, 0, 0, 0,  
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
0, 0, 0, 0, 0, 0, 0,  
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 
}; 
#endregion 
#region F, G, H and I are basic MD5 functions. 
static private uint F(uint x, uint y, uint z) 
{ 
return (((x) & (y)) | ((~x) & (z))); 
} 
static private uint G(uint x, uint y, uint z) 
{ 
return (((x) & (z)) | ((y) & (~z))); 
} 
static private uint H(uint x, uint y, uint z) 
{ 
return ((x) ^ (y) ^ (z)); 
} 
static private uint I(uint x, uint y, uint z) 
{ 
return ((y) ^ ((x) | (~z))); 
} 
#endregion 
#region rotates x left n bits. 
///  
/// rotates x left n bits. 
///  
///  
///  
///  
static private uint ROTATE_LEFT(uint x, byte n) 
{ 
return (((x) > (32 - (n)))); 
} 
#endregion 
#region FF, GG, HH, and II transformations 
/// FF, GG, HH, and II transformations  
/// for rounds 1, 2, 3, and 4. 
/// Rotation is separate from addition to prevent recomputation. 
static private void FF(ref uint a, uint b, uint c, uint d, uint x, byte s, uint ac) 
{ 
(a) += F((b), (c), (d)) + (x) + (uint)(ac); 
(a) = ROTATE_LEFT((a), (s)); 
(a) += (b); 
} 
static private void GG(ref uint a, uint b, uint c, uint d, uint x, byte s, uint ac) 
{ 
(a) += G((b), (c), (d)) + (x) + (uint)(ac); 
(a) = ROTATE_LEFT((a), (s)); 
(a) += (b); 
} 
static private void HH(ref uint a, uint b, uint c, uint d, uint x, byte s, uint ac) 
{ 
(a) += H((b), (c), (d)) + (x) + (uint)(ac); 
(a) = ROTATE_LEFT((a), (s)); 
(a) += (b); 
} 
static private void II(ref uint a, uint b, uint c, uint d, uint x, byte s, uint ac) 
{ 
(a) += I((b), (c), (d)) + (x) + (uint)(ac); 
(a) = ROTATE_LEFT((a), (s)); 
(a) += (b); 
} 
#endregion 
#region context info 
///  
/// state (ABCD) 
///  
uint[] state = new uint[4]; 
///  
/// number of bits, modulo 2^64 (lsb first) 
///  
uint[] count = new uint[2]; 
///  
/// input buffer 
///  
byte[] buffer = new byte[64]; 
#endregion 
internal MD5() 
{ 
Initialize(); 
} 
///  
/// MD5 initialization. Begins an MD5 operation, writing a new context. 
///  
///  
/// The RFC named it "MD5Init" 
///  
public virtual void Initialize() 
{ 
count[0] = count[1] = 0; 
// Load magic initialization constants. 
state[0] = 0x67452301; 
state[1] = 0xefcdab89; 
state[2] = 0x98badcfe; 
state[3] = 0x10325476; 
} 
///  
/// MD5 block update operation. Continues an MD5 message-digest 
/// operation, processing another message block, and updating the 
/// context. 
///  
///  
///  
///  
/// The RFC Named it MD5Update 
protected virtual void HashCore(byte[] input, int offset, int count) 
{ 
int i; 
int index; 
int partLen; 
// Compute number of bytes mod 64 
index = (int)((this.count[0] >> 3) & 0x3F); 
// Update number of bits 
if ((this.count[0] += (uint)((uint)count  29); 
partLen = 64 - index; 
// Transform as many times as possible. 
if (count >= partLen) 
{ 
Buffer.BlockCopy(input, offset, this.buffer, index, partLen); 
Transform(this.buffer, 0); 
for (i = partLen; i + 63 < count; i += 64) 
Transform(input, offset + i); 
index = 0; 
} 
else 
i = 0; 
// Buffer remaining input  
Buffer.BlockCopy(input, offset + i, this.buffer, index, count - i); 
} 
///  
/// MD5 finalization. Ends an MD5 message-digest operation, writing the 
/// the message digest and zeroizing the context. 
///  
/// message digest 
/// The RFC named it MD5Final 
protected virtual byte[] HashFinal() 
{ 
byte[] digest = new byte[16]; 
byte[] bits = new byte[8]; 
int index, padLen; 
// Save number of bits 
Encode(bits, 0, this.count, 0, 8); 
// Pad out to 56 mod 64. 
index = (int)((uint)(this.count[0] >> 3) & 0x3f); 
padLen = (index < 56) ? (56 - index) : (120 - index); 
HashCore(PADDING, 0, padLen); 
// Append length (before padding) 
HashCore(bits, 0, 8); 
// Store state in digest  
Encode(digest, 0, state, 0, 16); 
// Zeroize sensitive information. 
count[0] = count[1] = 0; 
state[0] = 0; 
state[1] = 0; 
state[2] = 0; 
state[3] = 0; 
// initialize again, to be ready to use 
             Initialize(); 
return digest; 
} 
///  
/// MD5 basic transformation. Transforms state based on 64 bytes block. 
///  
///  
///  
private void Transform(byte[] block, int offset) 
{ 
uint a = state[0], b = state[1], c = state[2], d = state[3]; 
uint[] x = new uint[16]; 
Decode(x, 0, block, offset, 64); 
// Round 1 
FF(ref a, b, c, d, x[0], S11, 0xd76aa478); /* 1 */ 
FF(ref d, a, b, c, x[1], S12, 0xe8c7b756); /* 2 */ 
FF(ref c, d, a, b, x[2], S13, 0x242070db); /* 3 */ 
FF(ref b, c, d, a, x[3], S14, 0xc1bdceee); /* 4 */ 
FF(ref a, b, c, d, x[4], S11, 0xf57c0faf); /* 5 */ 
FF(ref d, a, b, c, x[5], S12, 0x4787c62a); /* 6 */ 
FF(ref c, d, a, b, x[6], S13, 0xa8304613); /* 7 */ 
FF(ref b, c, d, a, x[7], S14, 0xfd469501); /* 8 */ 
FF(ref a, b, c, d, x[8], S11, 0x698098d8); /* 9 */ 
FF(ref d, a, b, c, x[9], S12, 0x8b44f7af); /* 10 */ 
FF(ref c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */ 
FF(ref b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */ 
FF(ref a, b, c, d, x[12], S11, 0x6b901122); /* 13 */ 
FF(ref d, a, b, c, x[13], S12, 0xfd987193); /* 14 */ 
FF(ref c, d, a, b, x[14], S13, 0xa679438e); /* 15 */ 
FF(ref b, c, d, a, x[15], S14, 0x49b40821); /* 16 */ 
// Round 2 
GG(ref a, b, c, d, x[1], S21, 0xf61e2562); /* 17 */ 
GG(ref d, a, b, c, x[6], S22, 0xc040b340); /* 18 */ 
GG(ref c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */ 
GG(ref b, c, d, a, x[0], S24, 0xe9b6c7aa); /* 20 */ 
GG(ref a, b, c, d, x[5], S21, 0xd62f105d); /* 21 */ 
GG(ref d, a, b, c, x[10], S22, 0x2441453); /* 22 */ 
GG(ref c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */ 
GG(ref b, c, d, a, x[4], S24, 0xe7d3fbc8); /* 24 */ 
GG(ref a, b, c, d, x[9], S21, 0x21e1cde6); /* 25 */ 
GG(ref d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */ 
GG(ref c, d, a, b, x[3], S23, 0xf4d50d87); /* 27 */ 
GG(ref b, c, d, a, x[8], S24, 0x455a14ed); /* 28 */ 
GG(ref a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */ 
GG(ref d, a, b, c, x[2], S22, 0xfcefa3f8); /* 30 */ 
GG(ref c, d, a, b, x[7], S23, 0x676f02d9); /* 31 */ 
GG(ref b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */ 
// Round 3 
HH(ref a, b, c, d, x[5], S31, 0xfffa3942); /* 33 */ 
HH(ref d, a, b, c, x[8], S32, 0x8771f681); /* 34 */ 
HH(ref c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */ 
HH(ref b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */ 
HH(ref a, b, c, d, x[1], S31, 0xa4beea44); /* 37 */ 
HH(ref d, a, b, c, x[4], S32, 0x4bdecfa9); /* 38 */ 
HH(ref c, d, a, b, x[7], S33, 0xf6bb4b60); /* 39 */ 
HH(ref b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */ 
HH(ref a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */ 
HH(ref d, a, b, c, x[0], S32, 0xeaa127fa); /* 42 */ 
HH(ref c, d, a, b, x[3], S33, 0xd4ef3085); /* 43 */ 
HH(ref b, c, d, a, x[6], S34, 0x4881d05); /* 44 */ 
HH(ref a, b, c, d, x[9], S31, 0xd9d4d039); /* 45 */ 
HH(ref d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */ 
HH(ref c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */ 
HH(ref b, c, d, a, x[2], S34, 0xc4ac5665); /* 48 */ 
// Round 4 
II(ref a, b, c, d, x[0], S41, 0xf4292244); /* 49 */ 
II(ref d, a, b, c, x[7], S42, 0x432aff97); /* 50 */ 
II(ref c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */ 
II(ref b, c, d, a, x[5], S44, 0xfc93a039); /* 52 */ 
II(ref a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */ 
II(ref d, a, b, c, x[3], S42, 0x8f0ccc92); /* 54 */ 
II(ref c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */ 
II(ref b, c, d, a, x[1], S44, 0x85845dd1); /* 56 */ 
II(ref a, b, c, d, x[8], S41, 0x6fa87e4f); /* 57 */ 
II(ref d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */ 
II(ref c, d, a, b, x[6], S43, 0xa3014314); /* 59 */ 
II(ref b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */ 
II(ref a, b, c, d, x[4], S41, 0xf7537e82); /* 61 */ 
II(ref d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */ 
II(ref c, d, a, b, x[2], S43, 0x2ad7d2bb); /* 63 */ 
II(ref b, c, d, a, x[9], S44, 0xeb86d391); /* 64 */ 
state[0] += a; 
state[1] += b; 
state[2] += c; 
state[3] += d; 
// Zeroize sensitive information. 
for (int i = 0; i < x.Length; i++) 
x = 0; 
} 
///  
/// Encodes input (uint) into output (byte). Assumes len is 
///  multiple of 4. 
///  
///  
///  
///  
///  
///  
private static void Encode(byte[] output, int outputOffset, uint[] input, int inputOffset, int count) 
{ 
int i, j; 
int end = outputOffset + count; 
for (i = inputOffset, j = outputOffset; j < end; i++, j += 4) 
{ 
output[j] = (byte)(input & 0xff); 
output[j + 1] = (byte)((input >> 8) & 0xff); 
output[j + 2] = (byte)((input >> 16) & 0xff); 
output[j + 3] = (byte)((input >> 24) & 0xff); 
} 
} 
///  
/// Decodes input (byte) into output (uint). Assumes len is 
/// a multiple of 4. 
///  
///  
///  
///  
///  
///  
static private void Decode(uint[] output, int outputOffset, byte[] input, int inputOffset, int count) 
{ 
int i, j; 
int end = inputOffset + count; 
for (i = outputOffset, j = inputOffset; j < end; i++, j += 4) 
output = ((uint)input[j]) | (((uint)input[j + 1]) |   
 
 
 
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